The 3rd Generation era of video games brings back very fond memories to many retro gamers. To many Gamers in north america The third generation (sometimes referred to as the 8-bit era) began on October 18, 1985 with the release of the Nintendo Entertainment System , and later in June of 1986 ( about nine months after the NES debut) the Sega Master System. This generation marked the end of the North American video game crash.
Game - Composer - Title - Year - Company - System
1.) Bucky O’ Hare - Tomoko Sumiyama - "Red Planet” - January 1992 - KONAMI - NES
2.) The Flash - Jeroen Tel - "At Peace in the Park” -1993(Europe Only) - Probe Entertainment/SEGA - Sega Master System
3.)
Wurm: Journey to the Center of the Earth - Dota Ando - “Title Screen /
Cutscene Theme 2” - November 1991 - Cyclone System/Asmik Corporation -
NES
4.) Astro Warrior - Unknown - “Asteroid Zone”- 1986 - SEGA - Sega Master System
5.) Metal Gear - Kazuki Muraoka - “Intruder Detected Theme 1” - June 1988 - KONAMI - NES
6.) Enduro Racer - Hiroshi Kawaguchi - “Race Theme 1 (BGM 1)” - 1987 - SEGA - Sega Master System
7.) Astyanax - Kiyoshi Yokoyama & Toshiko Tasaki - “Intro / Rounds 3-1 & 3-2” - March 1990 - Aicom/Jaleco - NES
8.) Alex Kidd in Shinobi World - Tokuhido Uwabo - "Kabuto” - 1990 - SEGA - Sega Master System
9.) Yo! Noid - Masakatsu Maekawa - “Stages 13 & 14” - November 1990 - Now Production/Capcom - NES
10.)
Golvellius: Valley of Doom - Masatomo Miyamoto, Takeshi Santo, Shin‑kun
& Pazu - “ First Cave“ - 1988 - Compile/SEGA - Sega Master System
11.) Rygar - Michiharu Hasuya - “Cave” - July, 1987 - Tecmo - NES
12.) Space Harrier- Hiroshi Kawaguchi - “Haya Oh“ - 1986 - SEGA - Sega Master System
13.) Shatterhand - Iku Mizutani & Hiroyuki Iwatsuki - “Area G: Missile Command“ -December 1991 - Natsume/Jaleco - NES
14.) Rocky - Unknown - “Fight” - 1987 - SEGA - Sega Master System
15.) Street Fighter 2010: The Final Fight - Junko Tamiya - “City Lights (Planet 1 - Area 3)“- September 1990 - Capcom - NES
16.) Wonder Boy - Ryuichi Nishizawa - “1st Round” - 1987 - SEGA - Sega Master System
17.) Startropics - Takashi Kumegawa & Yoshio Hirai - “Dungeon“ - December 1990 - Nintendo - NES
18.) Black Belt - Katsuhiro Hayashi - “Boss“ - November 1986 - SEGA - Sega Master System
19.) Target Renegade - Tim Follin - “Levels 1-3(Parking Garage)” - March 1990 - Software Creations/Taito - NES
20.) Quartet - Katsuhiro Hayashi - “Stage 2“ - April 1986 - SEGA - Sega Master System
21.) Wizards & Warriors - David Wise - “Title Screen / Ending" - December 1987 - Rare/Acclaim Entertainment - NES
22.) Rastan - Kazuyuki Onui - “Outside“ - 1988 - TAITO - Sega Master System
23.)
Conquest of the Crystal Palace - Mitsuyasu Tomohisa (arranged by
Masaharu Iwata) - “1st Stage(Mount Crystal)” - November 1990 - Quest
Corporation/Asmik Corporation - NES
24.) Phantasy Star - Tokuhiko Uwabo - “Title Screen“ - 1988 - SEGA - Sega Master System
25.)
Shadow of the Ninja - Iku Mizutani & Kouichi Yamanishi - “2nd
Stage(Underground Sewers)” - December 1990 - Natsume - NES
26.) Wonder Boy in Monster Land - Shinichi Sakamoto - “Main Theme“ - 1988 - SEGA - Sega Master System
27.) Ninja Gaiden III: The Ancient Ship of Doom - Hiroshi Miyazaki, Kaori Nakabai &
Rika Shigeno - “Stages 2-1 & 7-2” - August 1991 - Tecmo - NES
Rika Shigeno - “Stages 2-1 & 7-2” - August 1991 - Tecmo - NES
28.)
Ys:The Vanished Omens - Mieko Ishikawa & Yuzo Koshiro - “Feena
(opening Theme)" *Standard & FM Japanese version* - 1988 - Nihon
Falcom - sega Master System
29.) Crystalis - Yoko Osaka - “Inner Mountains” - July 1990 - SNK - NES
30.) Ghost House - Unknown - “House” - 1986 - SEGA - Sega Master System
31.)
Treasure Master - Tim Follin - “The Moon (world 2)” - December 1991 -
Software Creations/American Softworks Corporation - NES
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Edgar,
ReplyDeleteI just finished listening to your NES vs. SMS STAGE, and it was great. I had an SMS growing up, and my brother had an NES, so this episode brought back a lot of memories!
2 comments regarding this STAGE: Firstly, I noticed your NES tracks were all in stereo, but the NES never did stereo. This means your source for the tracks artificially manipulated the NES tracks because s/he thought it sounded better. My two cents on this is that stereo NES tracks are awesome to listen to for personal use, but podcasts that curate music for listeners should play the tracks as they were presented to the world at the time.
Secondly, regarding the Y's game: Y's didn't have an FM chip; the Mark III(the name for the Japanese SMS) had an add-on peripheral FM module. Certain games had additional programming which took advantage of the module and replaced the SMS instruments with FM ones. Here's a list of games that took advantage of the FM add-on: http://segaretro.org/FM_Sound_Unit
I enjoy the original soundtracks on a lot of the games more than the FM versions, but that Y's soundtrack sounds fantastic with FM.
Keep up the good work!
thanks for listening
ReplyDeleteappreciate the feedback